I designed the Milestone Progression system — a feature that rewards players for completing time-limited in-game activities.
Players earn points by finishing specific events or collecting resources, gradually advancing through multiple stages (milestones). Each completed milestone grants a reward, encouraging consistent engagement throughout the event.
In addition to milestone rewards, top-performing players appear in a leaderboard, where higher rankings grant extra prizes and exclusive recognition.
The feature operates in recurring cycles, launching and resetting periodically, which required the interface to clearly communicate both current progress and time-based availability.